Yeah, but you've got to think in terms of profits and ask yourself if you're going to make more money if you eliminate 25% of possible buyers or if you're going to make more money by killing all 2nd hand sales of your game. I'm going to guess the later. Also, I wonder what the software attach rate for those 25% of offline consoles is. I bet it's lower than the online consoles. Anyway, I bet the accounting guys could crunch those numbers and make it work.