Many apologies for posting twice in a row, but this fucking Kotaku article really steamed me. Not for the supposed content about JRPG's, but for the godawful and weird writing.
Take this paragraph:
"It's common for role-playing games to feature young characters as they are entering adulthood. Stylistic choices, such as hairstyles or even settings, are shared among many Japanese role-playing games. The shame, however, could be said about Western shooters, but that's another conversation for another time."
Ignoring the obvious typo ("shame" instead of "same"), it reads like a dry news article. But it's also unsourced and fucking vague as all hell. Now, you and I know what Ashcraft means and he doesn't need to tell most gamers about these common JRPG features, and so the paragraph is superfluous to the intended audience and should have been cut.
But wait! Maybe Ashcraft is trying to let non-gamers or other clueless folks know about some of the salient features of JRPG's. If that's the case, the paragraph still fails because it's too vague. I mean, "games about young characters entering adulthood?" I guess it's true, but that's not what annoys Westerners; it's the particular tropes attending a Japanese Bildungsroman RPG, like taking place in a high school, the whiny teen who rages about dumb shit, the magical girl who grunts playfully, etc.
Indeed, Ashcraft doesn't even assert that these things turn off western gamers; he just implies it with a wimpy and vague paragraph. For a site that calls itself a blog, this article is aefully short on style or editorial content. For a newsite it's awfully short on sourced explanations.
Fucking Kotaku