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TheMightyEthan

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Everything posted by TheMightyEthan

  1. Perhaps you should also let your Santa know if you have a preference for where the money should go.
  2. There's an (admittedly slight) difference between just not labeling the game as Alpha, and saying the game has features it does not have. One is somewhat misleading, the other is an outright lie.
  3. Yeah, it's got to be illegal to lie about what your product offers and then be like "nope, the TOS you agreed to says no refunds".
  4. Nintendo's standard on the Wii U is 1080p at 60 fps. My understanding is that third-party games tend to go for 1080p at 30 fps. But comparing the Wii U to the gen 8 consoles based solely on resolution and framerate isn't necessarily a good comparison, because the things the Wii U renders at that resolution will be otherwise lower quality (textures, polys, characters on screen, etc). Like how my computer can max out Call of Duty 2 at 1080p 60 fps, but it sure as hell can't do that with Battlefield 3.
  5. Yeah...especially the whole "fae"...short for Fairy. That's not something they made up, that's an actual term. Like calling them "the fair folk". And sure it's not original. But neither is it original for other games to have elves and dwarves and orcs. At least this one is slightly different.
  6. I'm going to release a game that has up to ONE BILLION simultaneous players per server. It will be single-player only.
  7. Obviously this almost certainly will not pan out as they predict, but it's still fun to talk about in a hypothetical kind of way.
  8. Hmm, I thought I remembered seeing they were half-elf or something. Guess it doesn't really make much difference. Orcs originally were bred from corrupted elves, but the Uruk-Hai specifically are Orcs cross-bred with the wild men of the mountains.
  9. I kind of liked that they didn't have Elves and Dwarves and whatnot, but instead had Fairies and Gnomes and such. It lets it fit into typical fantasy tropes without seeming quite so generic.
  10. It obviously wouldn't be as earth-shattering as it would in real life, but it would still be cool. I was just thinking along the dynamics of what happens when one planet develops space travel first and finds another planet that's at say modern levels of technology. Obviously the idea of what would happen in that kind of situation has been explored in fiction, but it's never been "tested" in such an organic situation. The best we can do is try to draw conclusions from looking at our own past, which is useful but can only go so far, especially when taking into account the social changes that have happened in the last couple hundred years since the last time a truly "first contact" scenario happened.
  11. Okay, until I just went to look it up I was under the impression that Orcs and Goblins were two different things. *Edit* - But like dean said, different races. Even among the Orcs just in the LotR trilogy there's huge variation between Orcs in size, color, face shape, etc.
  12. Bilbo had it, and left it for him. Gandalf brought it to Frodo's attention, but never actually had possession of it.
  13. The Goblins in Moria were black/blue? Obviously I noticed Azog was different, but he's an Orc, not a Goblin, and is supposed to be different anyway.
  14. Pressure wouldn't be near as much an issue for a flying city. Sure there are air pressure changes as you go higher, but they're not nearly as big as going underwater, and you can go up a couple miles into the sky before you start needing to pressurize stuff. To put it in perspective, at sealevel the atmospheric pressure is one atmosphere, and you have to go up something like 50 miles to get down to basically zero atmospheres (a reduction in pressure of one atmosphere). On the other hand, if you're going underwater you only have to go down 33 feet to get an increase in pressure of one atmosphere (to two atmospheres total) and it continues to increase at one atmosphere for every 33 feet as long as you keep going down. So a major problem with tall buildings underwater like we see in Rapture is that each floor would have to be pressurized separately, because the pressures from the outside would be so different for each of them. @Dean: Los Angeles class submarines have depths of up to nearly 300 meters considered to be within their normal operating range, so clearly we can build structures that can go deeper than 150 meters. Park one of those on the ocean floor, instant underwater base.
  15. @madbass: Did you like JUST watch LotR or something? Cause I've watched those movies four thousand times and didn't notice that the goblins/wargs looked different in this one.
  16. I grabbed it for $30 several months ago on Amazon. Haven't gotten around to playing it yet.
  17. That is such an awesome idea I can't even express how awesome that idea is.
  18. I'm not really up on the lore aside from what's in LotR and the Hobbit, but I thought part of that was because
  19. I never noticed a problem with Azog. The only two parts that stood out to me as bad animation were As for the story aspects of Azog,
  20. Ah yeah, got me there. I stand corrected. What did they computer animate that you thought they should have used practical effects for? The only time I can think of where they used computer animation when they should have used prosthetics was the mining dwarf at the very beginning.
  21. I would actually argue that the structural problems of trying to support a large city in the air would be greater than the structural problems of protecting against pressure. We simply don't have the technology to make something like that fly. Look how big the lift surfaces have to be compared to the useable area of something like an airplane or helicopter. Or how huge the sacs have to be compared to the cabin in something like a dirigible. Fuel/power is definitely a concern, but I don't necessarily think it's the biggest one, weight ratios are. As for power in an undersea city, just use a nuclear reactor. Simple.
  22. I said "at least as good as LotR". :-P I also said it looks as good as any other movie I've seen. Can you point to a movie with better CGI? (better organics, that is, as I said mechanical things can be made to look really really good... also that's a serious question, not rhetorical)
  23. You can also manually put things in spoilers by just typing in the tags, like this: [spoiler] Your spoilers go here. [/spoiler] That's how I did it when I edited your post.
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