Crysis 2
Pretty fun game overall, though I'd say it has issues with bullet sponge enemies (the last guys you fight are a nightmare, they seem to be only affected by one weapon so when that runs out it's jsut plonking a ton of bullets into them. Oh and when they die you get 5000 nanopoints, which is significantly higher than most others but also pointless as they're the last enemies you fight.)
Controls could be awkward and clunky, especially as scrolling between weapons you'd end up going through your two guns, the JAW, grenade and then C4. When really should have just gone through two weapons (having three would be nice) and put grenades, C4 n the JAW on other buttons. And you'd scroll cos the other option was hitting 1. And in an intense fire fight wanting to swap into close up shotgun you'd have the habit of hitting Q instead of 1 and losing your armour. Not fun at close range. Their choice of how nanopoint boosts are allocated seemed weird too.
Oh there was one bit where I was running away from an explosion, and went "but I went left!" tested a theory and took my hands off kb/m and found my guy was still running.
Storywise...maybe it's an issue with me not fully finishing Crysis n Warhead, but what happened to the first guy? Also storywise is that early game you get shot at assuming you're the infected Prophet in the suit, but then folks find out you're actually Alcatraz. And for most of the game you're Alcatraz. Then randomly everyone switches over to calling you Prophet again. I assume something got overlooked and bits of old game plot ended up still kept in (maybe to combat the leaked game?), or maybe no one paid attention to the VA left in the game and used old soldier outbursts instead of writing new ones?