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deanb

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Everything posted by deanb

  1. That game is all you need. Well can play Halo if you really want to. Bit of a sparring match in Just Cause 2? Dota 2? Maybe you're a Sega guy and prefer DoW and Total War? Or you just want to go all out thermonuclear war in DEFCON?
  2. Oh we want to do this do we? How about we settle it over a nice little game of Civ V?
  3. It has remastered audio. Also they've gone and named him as Tidus (in the original he had no name and was never referenced by any either, which made issues come FFX-2 with them calling Tidus "him").
  4. I'm on the fence. Everyone seems to bang on about it but I've quite a fair few games still to go through.
  5. Comparison of armours across the last three games. edit: Probably best to "open in new tab", it kinda hates the imagebox.
  6. The top item of that list is tempting, but so many games to finish off (and quite a few of them on my list are on that list there)
  7. Random poll: In Jumanji we all know Alan's Dad is the Hunter right?

    1. Show previous comments  7 more
    2. deanb

      deanb

      Robin Williams.

    3. Mr. GOH!

      Mr. GOH!

      Oh, you're talking about the execrable movie. Carry on.

    4. Connorrrr
  8. http://www.slate.com/blogs/the_slatest/2013/08/09/anthony_weiner_itv_mayoral_candidate_mocks_british_reporter_during_on_camera.b.html Maybe he just assumes it's not BBC and therefore no one will see it? (ITV being UKs largest commercial station)
  9. Thing with PS4 is don't have to use the bundled mono headset, it's still bluetooth compatible like the PS3, so any bluetooth headset you want to make use of will work. Whereas, well good luck finding a micro-USB headset.
  10. It does run counter to what you've said, if it's running locally on the hardware then it's not running on the cloud. You're contrarian, but you're not stupid and I fully expect you understand that "The Cloud" is just a fancy buzzword for "servers in a data centre". Running on the hardware, and running on a cloud platform are two different things, hundreds of miles apart from each other. Errr.. Unless you're meaning as in talking about a software solution to process the GPU output into recorded footage, in which case I haven't talked about anything like that because as I assumed I'd made clear in both my first post, and later in the visual imagery, I'm of the opinion it's a hardware based solution either as a co-processor to the GPU or built directly into the GPU (well APU) itself. No clouds involved. Seriously, I mock the idea of "cloud computing" and it's supposed usefulness to the Xbox One, so no we're not agreeing on a basic level at all or you think I'm saying something very different. I've also mocked the "always online" component of the Xbone too, and lo and behold that all got reversed (Which served only to make thier cloud computing shtick even stupider). As for the last bit. Goh is also agreeing on the stance of Cloud computing being bollocks, and "uploading while recording", would be "streaming", aka Twitch, which we'd covered very very early on in all this as being within MS's existing habit of charging for access to others services, but still wouldn't cover the fact the actual act of recording the footage is done on the console, no clouds, no twitch, no internet required, except only by MS's say so in restricting functionality of the hardware you have purchased and own fully.
  11. So cloud what if you didn't mean cloud computing? Even taking "computing" out you've still got: Which doesn't really change much what you've said (apart from vague implications of just talking about stratocumulus), and still runs counter to your new claim of you saying you'd been saying it runs on the hardware.
  12. So cloud computing...running on the local hardware on the chip. That's not what cloud computing is. Just to get a visual check on this: How I am describing how it's accomplished: How FDS seemed to be describing how it was accomplished How he seems to be saying it now:
  13. $750,000 apparently. Though slightly depends if they go for somewhat cheap or really expensive versions.
  14. He hasn't "obviously" meant any anything of the sort, he specifically stated he suggestion it's ran on cloud computing, aka doing it on servers not your local hardware: I'm the one stating it's running on the hardware.
  15. http://www.game.co.uk/en/saints-row-iv-super-dangerous-wad-wad-edition-180208 Good clause :/
  16. So if the code isn't offline, then where is the code running, if not in thier cloud servers? And what is being uploaded if not the recording?
  17. Reminds me of Ticket to Ride. Friend that owns it tends to be the one that wins, and by quite a large margin. Probably helps him that due to the starting rules he always starts first having being to most euro countries.
  18. "..showing strong upward projections while...Thursday why are you crying?" "Raspberries "
  19. Wasn't it a case of Daft Punk being forced to cancel on him by MTV/Verizon so they could put Daft Punk exclusively on MVAs?
  20. You're the one suggesting that the software to run a game recording chip would require cloud capabilities when that's clearly not the case with literally every other game recording tool, software and hardware based, out there. If it was the case it would be the most overly complicated, ass backwards, lag inducing method of recording game footage out there all for the basis of being able to turn around and go "look see, this is why you need XBL for it, it's not built into the console you've already paid for!". They'd essentially need to have the calculations fired off over the web to their servers, to be computed and turned into images, then resent back as video back to your console while deleting anything older than 5 minutes. When in reality it's processing the video output directly from the GPU on your console, no web required unless you wish to be streaming to Twitch, which as I said would make sense given prior stances to require XBL for, but not for the local DVR functionality of recording the last 5 minutes of play.
  21. Well not quite a misunderstanding. I'm talking about how it's technically accomplished, and you're talking theoretical la-la land that isn't how it works. It's not "offline code" it's a physically soldered to the motherboard chip. A chip composed of silicon, not floating fluffy water.
  22. And I already said that it would be understandable if it was locked behind XBL to stream to Twitch n what not. But it's the actual recording functionality of the console, the functionality built into the chips of the Xbone itself, that's locked away by XBL.
  23. Twitch isn't only method of sharing it, and I highly doubt they're doing cloud computing stuff to record the visual output.
  24. Well yeah it's no surprise they put online features behind a paywall at this point even if it's not their feature, their subscription, or it's their feature and free on other devices. But this is built into the hardware, it's literally something the console already does out of the box,m they've just put a little software switch on it that says "has the person paid up?". It's not even something like Blu-Ray player that they could argue is licensing costs (sorta, cos even on PS3 it's "free" to get WMA support). @FDS: Then charge for access to Twitch, but the functionality to record footage is nothing to do with Twitch, that's the uploading. The recording is built into the console.
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