TheMightyEthan, on 28 Apr 2014 - 8:54 PM, said:
That said, I do actually have an interest in playing it if for no other reason than it's a major thing in gaming, but it's more of a "something I feel I should experience" rather than something I "want" to play. I actually already own it on Steam, and was getting ready to give it a go tonight, just came to check the forum before I booted it up. I had been going to play it a month or two a go, but I spent like an hour trying to get DSFix to work and by the time it was working I'd lost my motivation.
That's how I felt until I put more than an hour into a Dark Souls playthrough back in January. I tried getting into it for over year, but just didn't feel it until I passed the initial area.
Now, I love Dark Souls and Dark Souls 2. I generally do not enjoy games that require tons of repetition, like really difficult platformers, like Meatboy, even. I'm also not a huge action gamer, and I generally suck at action games, and I've found the souls games' difficulty to be more than manageable.
The background story of the world in Souls games is told by the environment, a sort of grand scale example of what you find in Fallout 3. The narrative followed by the player character may seems a bit bare, but I think it becomes clear sooner or later that there's a lot more going on than meets the eye.
That said, the satisfaction I get from playing a Souls games comes from three sources, in no particular order:
1. Exploration of the game world
2. Customization of the player character to effectively overcome challenges
3. Understanding and overcoming challenges that were very difficult at first, whether it's learning the timing and attack patterns of a tough new enemy, clearing and optional boss after retooling the player character's equipment, or mastering the most efficient way to avoid enemies in an enemy-infested area.
The game excels in all three areas, especially the third. In a gaming landscape in which single player games are usually quite easy and the player character's power is unearned by the player outside of the game narrative, it's a strange experience as a player learning how best to use the controls and customization systems to make the player character powerful and effective.
That said, the Souls games aren't for everyone, but I think most dedicated gamers should probably try them.