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TheMightyEthan

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Everything posted by TheMightyEthan

  1. @Dean: Awesome, thanks! I would have tried it myself but I only have a 470 so I can't even pretend that I could maybe play some crappy VR games. I'm planning to get a 1070 in 2-3 months so at that point I'll definitely give it a shot.
  2. Did you ever get around to testing it out? I'd be really interested how well it works.
  3. I don't like the new Animus, it seems over complicated and dumb, though it would do more to explain the bleed effectively. I also don't think it needed to be visually compelling, the Matrix did just fine with people lying down. Presumably when he's in the animus the film will focus on the past rather than the present.
  4. Yeah, languages would be within "Arts & Humanities", it just doesn't get its name on the marquee.
  5. It's weird that they made the Animus that weird armature thing. Maybe they thought it was too much like the Matrix otherwise?
  6. I don't know about over there, but often over here arts and humanities are lumped together into "Arts & Humanities" and treated as one thing. The two main kinds of undergraduate degrees are Bachelor of Arts and Bachelor of Science, which is emblematic of what is generally perceived the primary academic divide. STEM is used almost synonymously with the "science" side of that divide, so throwing in Arts would basically make it encompass everything.
  7. Science, Technology, Engineering, Arts, and Mathematics? Isn't that otherwise known as "the totality of all subjects"?
  8. From what it sounds like it's basically the same as Civ V, except that a few things that used to be individual military units are now "support" units that can be in the same tile as a regular military unit. The devs aren't saying yet, but the author of the article speculates it will be stuff like AA guns.
  9. Didn't the first X-Men movie have a map made like that? Except in the movie each moving piece was about the width of a pencil.
  10. I only ever encounter STEM in the news, not general conversation.
  11. RPS has a good article with lots of new details: https://www.rockpapershotgun.com/2016/05/11/civilization-vi-details/ The biggest thing is probably how cities will spread out and have different "districts" which give them different bonuses, but the coolest thing I took from that is research: you can still research straight up the tech tree if you want, but different aspects of the terrain will give you bonuses toward certain techs. Examples given include for instance operating a quarry giving you a bonus toward researching the masonry tech, or having a city on the coast giving you a bonus toward researching sailing, and then having fishing boats giving you a bonus toward a later naval tech, etc. *Edit - Wait! How could I forget? The biggest thing is that it's being developed by the team that made Brave New World and Gods & Kings, and that almost every single system from the fully-expanded Civ V is going to be in the base game. @FLD: I just have the BE base game, not the expansion. And I agree, I always thought Civ V was amazing, and the expansions just made it better.
  12. I didn't find BE as compelling as V for some reason I can't put my finger on.
  13. So apparently this is a thing and it's coming out October 21?!
  14. Some behind-the-scenes stuff. It's neat to see some of the fights and stunts without all the special effects around it.
  15. Leaked Litten evolutions!
  16. Well they've already designed like 5,000 of the damn things, they were bound to run out of ideas eventually.
  17. Yeah, surprisingly the owl is my favorite one.
  18. Looks a lot like Lara Croft Go. Hope it's as good.
  19. I got about 2 hours into that game and lost interest. I liked the way the turns worked in combat though, with the meter filling up and you getting to go whenever it was full. I wish Pokemon did that.
  20. It's entirely possible I'm confusing it with UC1 and/or 3.
  21. There's gotta be hella latency with that though, right?
  22. You mean the gunplay where it takes 5 headshots to kill dudes with no helmets?
  23. This paragraph is the best argument in favor of this game that I've heard so far. Uncharted has always had twice as many combat encounters as it needed, and each encounter slogged on for four times as long as it should have.
  24. Going into it I thought I was going to hate the demons, but I actually ended up not minding them too much. Anyway, good mid-tier game, I enjoyed it enough to get all the achievements.
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