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Everything posted by TheMightyEthan
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Yeah, isthereanydeal is nice, I've linked it to my Steam account so it e-mails me any time a game I want drops to a new low price (not every time one's on sale, just every time it's a record low).
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Your favorite retro video game platform
TheMightyEthan replied to Battra92's topic in Retro/Classic Games
We welcome necromancers around here. I also think you deserve some kind of award for what is likely the oldest thread that's ever been resurrected. -
Huh. Now I feel the opposite of what I did before: I'm far more likely to play the game, but I'm kind of disappointed that the mechanic isn't real, because it was a neat idea. It's a very odd feeling.
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Yeah, my take on the permadeath thing is it seems like a neat integration of the games themes into the mechanics, but at the same time it completely puts me off wanting to play it. But that's okay, not every game has to be for me.
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Finished Watch Dogs 2 last night. I liked it quite a bit, a good 4/5. I ranted a lot about the terrible checkpointing, but there were really only a few missions where it became an issue. The problem were the missions which made you actually go in with Marcus rather than using your drones, so if you got killed it reset you at the beginning of the missions. Since most missions let you accomplish them with the drones it wasn't a huge issue overall, there was just a series of several missions in a row that had that problem so I was getting frustrated. I really liked using the drones though. It definitely had more personality than the first one, but I felt like it lacked focus, even in the main missions. I know that lots of open world games are criticized for lacking focus, but usually at least the main missions stick to a clear throughline. In this one though, several missions were labelled as "main" missions that I would have called side missions. It just made the game seem meandering, since usually in these games I'll play side missions until I start to feel like I want to progress, then I'll do a main mission, and repeat. In this one though several times even doing the "main" mission didn't feel like it had anything to do with the central plot, so I couldn't reliably get that sense of progress when I wanted it. Also, somehow they managed to make the car chases less fun in this one than the first one, which is a bummer because the car chases were the best part of the first one. I think part of it was due to the more open nature of San Francisco as compared to Chicago, but even though I fully upgraded my city control I felt like I rarely had an opportunity to use the techniques during chases, for the most part it turned into GTA style "run away until you break line of site long enough" rather than WD1 style throwing up barriers and exploding streets and whatnot to get them off your tail. I had the upgrade that's supposed to pop up a prompt to let you trigger that stuff when your pursuers are in place, but for whatever reason it rarely showed itself. It almost seems like a wash in terms of improvements/problems, but overall the increase in personality really brightens my impression of it, and so I come away feeling like it was better than the first one even if on a breakdown it doesn't seem like it should have been.
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I did that with the Wii U and look how that turned out...
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Welcome aboard, good sir!
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That happened to me when I first put Windows 10 on my laptop. I couldn't find any solutions, so I ended up rolling back to 7, then like 9 months later I tried 10 again and it worked. I tried the hybrid sleep thing and it seemed to help but didn't fix the problem (it just did it less frequently). I know that's not really any help to you. Sorry.
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It looks neat, I'm waiting to see what others think.
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I realized Mario Rabbids is coming out later this month so I started idly looking for Switches and dear God, they're still sold out everywhere. Jesus Christ Nintendo, it's been 5 months!
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I've been playing Watch Dogs 2 for the last couple weeks and I'm liking it but oh my god the checkpointing is awful. Just, completely atrocious. I don't remember the last time I've played a game with a checkpoint system this bad. Multiple objectives, fail on the last one? Restart the whole mission. Work your way through a massive compound, fail at the end? Restart the whole mission. It's terrible.
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Yeah, typically I wouldn't cut it at all either.
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So is that game like Tropico? Anno? Something completely different? I've been seeing stuff about it but can't get a good feel for what it is. The art is gorgeous.
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My friends and I were still regularly playing Halo 1. Also looking back at the releases leading up, I was probably playing KotOR, Deus Ex Invisible War, Battle Engine Aquila, Crimson Skies, etc. Halo and KotOR have held up surprisingly well, and I would love to play something like Battle Engine Aquila or Crimson Skies again.
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Diagonal is the standard way to cut it. If for some reason you are going to cut it in half straight across, you would do it crosswise to the way it's cut there, from the top of the loaf to the bottom.
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On the radio this morning they had a British reporter talking about the state of Brexit, and she said you guys are in this absolutely bizarre situation where there are large blocks of moderates in both the government and the opposition who want to have a serious discussion, but they're being prevented from doing so by the extreme wings of the parties. As an American I have absolutely no idea what that must be like.
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PSA: I've updated the PXoD Destiny Group to become a Clan for Destiny 2. That means as of August 23 the PXoD "group" will be deleted, only the "clan" will remain, so anyone who's a member of the group but doesn't have it set as their clan will be kicked out. You can set it as your clan from the group page on bungie.net
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If you do that though it breaks up the group message and makes it a bunch of separate messages, which is awful to try to sort out. There is a special level of hell reserved for people who send group texts as separate SMS's.
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The beta actually did restore some of my interest. Now I'm actually glad the PC version is delayed, because I can see what console players think after a month of playing before deciding for sure.
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"All those shitty movies we made? Yeah, none of that actually happened..."
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Yeah, it was from 10 AM - 11 AM PDT today.
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PC Gamer has an article up about game balance based on the PS4 beta. The more I see of this game the more it seems like they're going ever farther down the path of fucking over PvE to get the PvP balance right. Since that was my biggest complaint about Destiny 1, they're not doing much to convince me to get this one.
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Man, I would totally pretend not to speak English if it got me out of talking to him.
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Inside. Well that was weird as shit, but I expected weird. I really enjoyed it, and it's a masterclass in environmental storytelling. Since there are no words anywhere in the game (other than the title and the credits) things were obviously fairly vague about what was going on in the world, but that considered I have a surprisingly clear idea about it.
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What is FFT, other than Fast Fourier Transform?
