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TheMightyEthan

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Everything posted by TheMightyEthan

  1. There's a form on the website to request removal.
  2. I think the music suffers due to the open world, it has to be more procedural than in a linear game.
  3. My wife made fun of me at first, but now is just as into it as I am. Maybe moreso.
  4. I've now talked to 4 random strangers about the game, and all of them have been positive interactions.
  5. The success of Pokemon Go has convinced me that Nintendo really should become a third party publisher.

    1. Show previous comments  9 more
    2. CorgiShinobi

      CorgiShinobi

      @dan I'm referring to how multiple generation titles have been selling ever since Go. Of course the new generation will always sell.

       

      @Ethan Because my favorite series, one of the core pillars of Nintendo's entire existence, being paraded on a different platform would be hard to swallow. It's like asking if I want Link to be the next Sonic. This isn't blind fanboy rage or anything, but it isn't like say an exclusive IP from 5 years ago going multiple platform. It...

    3. CorgiShinobi

      CorgiShinobi

      It's 30 years of history being thrown elsewhere. I guess I'm the grump old fart who'll stay in his house as the lava comes flowing down the mountainside.

    4. TheMightyEthan

      TheMightyEthan

      Yeah, I think you are that guy. ;-)

  6. Servers were working better on my way to work this morning.
  7. I'm so jealous of all these people who are actually able to get Pokemon. *Edit - It was pretty hilarious to see how many other people were out doing it even in our little podunk town. Every single other person we saw had their phone out, and we even talked to one guy about it. I'd seen stories of people talking to random strangers while playing Pokemon go and thought "I would literally never do that" but apparently "literally never" means "within 10 minutes of starting". Also this:
  8. Sounds like he was the salty one.
  9. My wife and I walked around for an hour but due to server issues we were hardly able to get any Pokestops to even work, let alone encounter any Pokemon. My wife encountered one Doduo and caught it but the server issues prevented the game from recording that she did (the Pokedex shows it as encountered but not caught). That was the only Pokemon we were even able to trigger all night.
  10. Alright fuck it, after I finish Homeworld Remastered I'm getting Inside.
  11. Homeworld Remastered Collection I've been thinking about it continuously since I finished DoK, then I saw that it was on sale on WinGameStore for $12.25, then I found out there's a mod to tone down the enemy fleet scaling (which was my only real complaint with the originals) so I caved.
  12. Tropico 5 (campaign) It was really more like a standalone expansion for Tropico 4 than a full sequel, but I knew that when I got it so it didn't bother me. It was good, I really only have two complaints and they're both structural regarding the campaign and not anything about the actual gameplay loop. The first is that the campaign has persistence from one mission to the next, but in this one it keeps making you switch back and forth between two islands, so I'd spend a mission getting one island all upgraded and running nice and then I'd have to switch to the other island which was an era behind, not as strong an economy, etc, so that was a little frustrating, but I got used to it. Throughout the campaign you're advancing through eras (from colonial times to modern day), and my other complaint is that halfway through the campaign it sends you back to colonial times and gives you two new islands to start over with from scratch. It really kills the flow and since of progression (though it does let them do a neat thing with the story, which I never thought I'd say about Tropico). All in all it's a good game, solid follow-up to 4. *Edit - Something I want to add about Deserts of Kharak that I forgot to mention is that while mechanically it was good-not-great, they completely nailed the aesthetic. It feels Homeworld to the core. I also super dig how they treat the desert like an ocean, it's really cool.
  13. Time to join the 21st century!
  14. Homeworld: Deserts of Kharak. I liked it. I enjoyed each moment of it as I was playing, but the game as a whole felt too shallow. I don't just mean in the gameplay, although it did devolve into just building a large fleet and throwing it (or slowly inching it) at the enemy. It had a neat rock paper scissors mechanic that I felt worked better than most strategy games, but ultimately that meant I just built a large diverse fleet instead of a ton of one unit. The arc of the campaign also felt hollow it didn't feel like it really built the tension in any way, it was just a series of loosely connected missions without one being any more or less demanding than the next. There were a few points throughout the game though where I felt like it really called for an actual strategy rather than just rolling your fleet through or exploiting the AI, and those points were amazing. They also did a good job of keeping the missions varied, both with map layouts and objectives. Solid 4/5
  15. The green circle gets you extra xp if you hit it with the pokeball.
  16. Been playing Deserts of Kharak. I'm really digging how they treat the desert like an ocean. I did experience a bug on the 3rd mission where the last objective became impossible to complete, and the only way to fix it was to restart the level (this was after more than an hour spent finishing it the first time). It's a testament to how much I'm enjoying the game that I did restart the level instead of quitting for the night.
  17. Good list, though there were a few that didn't strike me as particularly British (such as plastered for drunk, although here it specifically means really really drunk). Does "up for it" really mean up for sex specifically? Because we'll say up for it about being willing to do things in general. "Does anybody want to go to the movies?" "Sure, I'm up for it."
  18. Too bad the other two didn't have full cutscenes, I probably would have had a better time. I came here because I just finished Mad Max. It definitely feels like a game in the Arkham/Shadow of Mordor lineage, and honestly I may have even liked it more than Shadow of Mordor. It obviously doesn't get as many points for the universe as SoM does, but the game world felt much more like a real place than SoM. I don't mean that in the sense that it was more realistic, because obviously the LotR is fantasy and inherently less realistic in that way, but more in the sense of scale. SoM had that thing that some open world games have where the world seems packed together, like the theme park version, but in this game everything was big and open and seemed like an actual huge area. Obviously some of that's down to the cars, so they can spread things apart without it taking forever to get anywhere, but it really helped the world seem more real. The only other game I can think of that pulled off the sense of scale as well was Assassin's Creed: Black Flag. Red Dead Redemption is close, but even in that game things felt too close together for how far apart they're supposed to be in the world. It also didn't create quite as bad a feeling of busywork. There was some, but not nearly as bad as other open world games I've played. Other than the minefields, which I resorted to looking up the locations of, all the objectives in the world are big and obvious and easy to find just going about your business, and most types only take a few seconds to deal with so it's easy to hit them while you're driving past for some other objective. The camps and convoys are the only ones that really take much time (and the minefields, those are really the only side objectives that bothered me), and there's not so many of them that they get tedious. Overall I thought it was really good, and would definitely recommend it for anyone looking for something in that vein. *Edit - I just read a piece about how the game is actively anti-fun (which surprised me which is why I clicked on it) and it was written based on the first couple of hours (early enough that the reviewer still could have gotten a Steam refund). It was 41 game hours ago so I'd forgotten but yeah, the first hour or so is oddly paced and I can understand why someone wouldn't want to keep playing at that point. I'm glad I did though, because it get so so much better. Also, the reviewer seems to have just wanted a completely different type of game, which I think is kind of on them. They wanted another Just Cause. One of their complaints was that after clearing an enemy camp it killed them to just jump off they side, instead they had to go down the stairs.
  19. I agree that people should be entitled to keep their views private, but I feel like when you're wearing a mic connected to recording equipment that you don't have control over that's probably not a situation in which you can reasonably expect to be able to speak candidly. He knew he was wearing a mic, it's not like they secretly bugged him. Of course my opinion would be different if they told him the mic was off and it wasn't (maybe that's what happened, idk, right now we only know what Sky says).
  20. My initial reaction is good, politicians and the media are too much in bed together, it's bad for the populace. Though it probably will impact Sky's ability to get interviews in the future (not that I care about that).
  21. I'd read about that but didn't realize he was British.
  22. Yeah, I think those delivery missions should have been presented more as time trials than actual time limits. At the very least they should have had a longer time limit and then also had leader boards. Honestly, my biggest complaint with the game is that there's no way to go back and replay missions to compete for times.
  23. I kind of use "follow" that way on Steam. Interested, but not enough to put on a wishlist.
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