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Everything posted by deanb
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DRM, Online Pass, Project Ten Dollar and the like
deanb replied to Yantelope's topic in General Gaming Chat
WKCII uses an online pass. This means the included WKCI uses it too :/ It's £8 as well so fat chance I'll grab one for this rental period. I'm quite enjoying the game though so may grab it for myself some point. -
You are off topic though. You've consistently gone off topic several times now. It's annoying as a mod cos it means picking through n reshuffling shit. 1. We know MSRP =/=cost. How is that something we could be "wrong" in? We also know from past actions Sony would most likely eat the cost of the hardware and recoup it through software. So while the PS4 could retail for $400+ on launch it'll still have $100+ on top of that in cost. 2. The generation designations aren't exactly arbitrary, and what would you suggest otherwise? 3. This was resolved with MasterDex's rather lengthy post a couple pages back. 4. Who said it's delayed? When has their been any word it has been delayed? It still doesn't have any official dates anyway. Batman on PC is delayed. PS4 is not delayed. There I've responded. I'm unsure how any of these are things we could be "wrong" about. But you know always easy to go with a : and drive the discussion off-topic to the point I bring in the red font.
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Tweaked. Stupid auto-embed. edit: muhahah. Someone went n re-cut it. http://www.youtube.com/watch?v=p-uHj_Vmq3Y
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No, the Vita is not amazingly priced. The iPhone is overpriced. and to have "on-par guts" you have to compare the 3G version of the Vita which is $300. And I guess you also need to compare the iPhone 4S that comes with rear touchpad, dual analogs, expandable memory. But oh wait their isn't one. The Vita is also launching the same price as the 3DS, of which the guts don't match at all. You're currently the only person to think it's price isn't amazing, especially compared to what's on the market and what the expected price was. Anyway since you're still struggling with my hints here it is in Admin red for that more distinctive tone required: This is the PS4 thread. Your next post will be about the PS4. Not the Vita, Not the iPhone. The PS4. Want to talk Vita? There's a Vita thread. Comprende?
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SKYRIM VIDEO THAT WILL NOT BECOME A MEDIA LINK I'm currently watching, unsure how much new info it brings. It's a GTTV thing so it combines a ton of other games too. edit: just use it as a link. Stupid GT URL structure. Stupid auto-embed. edit2: Success!!
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I saw it. I requested it. MY only major comment would be that I'd disagree on the A5 costing only $15, but given this is a thread on PS4 I wasn't wanting to diverge too much off-topic.
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@Malicious: There's no reason for MS to not go with blu-ray next-gen. The whole "blu-ray is made by Sony therefore MS will never use it" that gamers come up with is bollocks to the nth degree (especially when taking into account they have no qualms with DVD) @Yante: I requested the article did I not?
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Why? Unless you're going to find me an iPhone that is priced with a ~5 year mobile subscription built in too. btw your first article is from 4 years ago. It's still worth repeating (for third time now?) that the iPod touch is a crappy version of an iPhone 4, a near 2 year old piece of tech supported by sales in the tens of millions. Even the iPhone 4S, only just launched, still lags behind the Vita in hardware. Also why we now talking Vita? Is it so hard to stay on topic?
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Yantelope that is a source on a phone released well over a year ago being cheap. As we've already established electronics prices go down (especially when you sell tens of millions of them). An unlocked iPhone 4 costs you £270 compared to Apples RRP of £500 on the 4S. Maybe you want a tear down of an iPhone 4S since that's what we're comparing to the Vita? It's also worth noting that the Vita isn't technically "unlocked" since it comes with the handy bonus of a subsidy from selling games. It's a contract console, though without a hardwired contract so not as much shaved off the price.
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Maybe I am. Yes let's scrub that one from existence. I mean it's not like doing a gogole brings up a "You Shared This" or anything...
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Eh what? The Vita is amazingly priced. iPhone 4S, which has on-par guts, retails for $650 and the Vita will only be $250. Blu-Ray is cheaper, Cell Processor R&D is way way way cheaper. All the major costs of the PS3 are abolished. BR player then: £500, BR now? £60. The cost saving of taking out a £40 BR drive will be minimal compared to the costs incurred in massively bulking up your data centres and bandwidth costs. Oh and losing out on the delicious disc royalties. Sony going all digital at this stage makes no sense. The Vita is going to be their first ever console to ha\ve simultaneous physical n digital launches. The PS3 digital library atm sucks, they'd need a transitional generation of having combined simultaneous digital n physical sales before going all digital.
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Many developers are comfortable with what they have in AI because they're aware they can't do much about it atm. Beneficial n heavily noticeable will be the graphics as always. I don't think it'll be much to assume that next-gen will easily hit 720p and 1080p unlike this gen where the HD has sometimes had to take a back seat. 3-D will probably become a standard feature too, built into the console so the devs won't need to do anything if they don't want to. You'll also get all the improved tech like tessellation (Which 360 has a minor degree of), global illumination, better physics (watch the Batman video) etc. Oh water too. Srsly video game water is a pile of shit. is what you get when you throw in a nice GPU. Whereas atm things like Hydrophobia are considered to have awesome water as far as consoles go.On the beneficial and not so noticeable side of things more RAM and processing power means you can do more things procedurally. Which means more games like Minecraft and Dwarf Fortress (which despite looking like shit do require a relatively beefy PC). Just the tl;dr for people who don't understand how DF n MC work and why this is impressive the long n skinny is: These are games that build themselves. Think littlebigplanet 3 with more levels that stars in the universe. You can do procedural things now, but at the expense of other elements. It does require a slight mindset shift in "how you build a game". You probably won't see this in the big games, they like a heavily scripted game. But the indies, where you can get by with a ton of programmers and one artist then it's something that's worth doing. Here's a game engine building an entire city, workable buildings too, from scratch. AI wise you can have more, you can have it do interesting things. You can start using Massive as a video game middleware (instead of just in TV & films; see Helms Deep) Have games never felt empty to you? More CPU power(or more cores/more GPGPU even) and more RAM means more AI on the screen. Main way that improved AI can noticeably improve games? Escort missions. Improved pathfinding, improved combat assessment, etc. Better AI with maybe an improved vocal synthesizer also means you can make more talking NPCs. No more "this is the NPC with a paid celeb voice actor, you will get 'X to talk' on him" and "This is just a model walking about, you can shoot it and that's it". You decide to stand in front of an NPC, it will tell you to move the fuck out it's way. Maybe might even punch you. Currently AI is dumb, really fucking dumb. It's essentially "walk forward along path, if hurt, drop dead". The player does something "unexpected" (and in open-world games pretty much everything is unexpected) it rarely knows how to react. Consoles already are non-customizable PCs. They always have been, it was kind of the point. Instead of buying a computer with the express purpose of gaming you could buy a console at a cheaper price and with much of the same games. They're gaming PC's that don't do anything else. They just happen to be doing more than usual, but so are PC games too. When comparing PC n console hardware it's wise to remember that consoles can generally offer a guaranteed shipment. They also sell at a loss. Moores law suggests (if 13/14 is the date) that the next gen consoles will have about 8GBs of RAM, so say 6GB of RAM n 2GB of VRAM, which isn't too unreasonable. Mobile phones have 1GB of RAM, I doubt consoles will stick that low. For $600 mass produced consoles made in 2013 it's not a huge leap to assume it'll be around that. The wattage doesn't matter too much. The PS3 was pretty hefty upon launch, just a case of waiting a few years n making a Slim. TDP is your big issue (case in point: RROD). And they won't be using the absolutely top end. The PS3 had a reworked 7800GT under the hood and launched alongside the 8800 series. Going off the PS3 price breakdowns I'd say Sony look to spend about $100-140 each on CPU n GPU. The thing is it actually get's easier. Making a game like FFVII which back then used SGI equipment to make n run? Could knock together similar models in Google Sketchup. Nowadays you have laser scanning, mocap, LIDAR, zbrush, PhysX etc etc. You don't need to model as much, you don't need to spend ages on animation by hand because you can just MOCAP an actor for a few hours instead. Don't painfully model your level, just go out and scan the whole thing in a few minutes.The consoles don't get more n more powerful each generation with the tools for making games just remaining static. Costs of games don't have to go up, and most of that is marketing anyway. I think with stuff like COD it was like $50million making the game(which is high as it is) and something like $200million on advertising. It'll roughly be 16 times more improved, especially with the 8yr gap between 7th n 8th compared to the 5 year gap between 6th n 7th. FIFA (or maybe one of the other EA sports franchises, maybe basketball) was actually one of the games used to showcase 7th gen back in the day. It was a tech demo on walking. You know how in ye olden days you'd push left and the character would just instantly be facing left/circle on the spot. Whereas now you push to the left and they move their feet about n actually corner to the left. aha here we go: Srsly we used to put up with that?And I don't think you'd have something like Dance Central last gen either. Better hardware especially helps with motion gaming. They may not notice it and be able to pick up on the specific tech improvements but the fact the games are "better" is something pretty much anyone can tell. The Atomontage engine n tech demo was a scammy scam scam. Voxels are handy dandy, but that whole thing was/is a scam. It's looking for investors or someone to buy the engine. It's totally unusable in games. Onlive/Gaikai is a service. Sony CE are product manufacturers. I think they will run alongside each other, and there's also the window of maybe having something OnLive-like built into an 8th gen console. But I don't think either MS or Sony will be the ones running it or making a console built around it. Anyway you can't push Blu-Ray if you're streaming your games. And while Onlive is a great cheap solution (£60 and £10 a month for modern games? Not bad), Sony n MS enter with the dedicated solution. There's too many issue at the moment with an all-out streaming device, especially one bearing the PlayStation brand. Maybe test the waters with a PS4go but even then I'm doubtful.
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I know the 8800GTX was £600 on release because it was the same price as a PS3. It outpaced the PS3 of course but you needed the rest of the PC on top So there's another benchmark on price n power if you want one. Oh the card is also a foot long. I may have been doing some market research on PC parts around that time... (I'll reply to the other posts tomorrow. I didn't really expect this to take of like it had, you lot were all meant to be discussing Zelda and n not loving Nintendo anymore last I looked. I couldn't really chip in then and now you go n fill this up with a page n half already :/)
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Seems we don't have this topic yet. Anywho: http://www.develop-online.net/news/38916/Sony-studios-begin-PlayStation-4-projects PS4 games are supposedly in the works. I know there's already word from a few third parties on working on next-gen engines. 2014 seems quite late though. I'd be expecting to see some sign of a new console at next years E3 from both MS n Sony. The final line about R&D would definitely imply they're working on a next gen console though.
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I hear Batmans halloweens are pretty long...
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DRM, Online Pass, Project Ten Dollar and the like
deanb replied to Yantelope's topic in General Gaming Chat
Thing is if they didn't have the project $10 anti-used sale bullshit in the first place there would be nothing to fuck up, you'd get the game and the catwoman stuff would be there no issue. Publishers introduce these schemes of control and all it ever does is hurt the legitimate customer. Buy a console game and have to go out of your way to prove you bought it new, buy a PC game and have to wait for them to fix the DRM servers. It's all a fucking joke. Also this isn't "one fuck up" it's another fuck up in the space of 2 months. It's only going to increase. Also in trying to find that article turns out a bunch of games had to wipe their online pass schemes for a while during the PSN downtime early this year as the Store wasn't around to redeem codes. (MP came back online before the store did) -
Nevermind, it's trademarked, but as a separate thing. So try n make a RTS called "Fate of Oblivion" and see how far you go eh. btw for those curious you can search US Trademarks here. And EU Trademarks here. Regarding films they file most of them under that too. You don't apply for one trademark, you apply for one trademark in one area. Filing a trademark for an Oblivion film is just covering their asses. Turns out GSC (the STALKER guys) have a TM out on Oblivion too. "Oblivion Lost". Now that's obviously never transpired as a game, wonder why...
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From my understanding they never trademarked the sub-titles.
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It's a browser half of users avoid, half of people still stick with it and its name is pretty good. It's right there , it's an "Internet Explorer" and that's what it does. I think part of the reason Chrome has taken off as well as it has is because it's Google Chrome, and Google is the internet for many people.
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DRM, Online Pass, Project Ten Dollar and the like
deanb replied to Yantelope's topic in General Gaming Chat
Yeah wasn't their a game a month or so ago that the codes fucked up so they just let everyone have it? -
Making two threads for much the same thing hasn't much point. However nothing stopping you putting an image of yourself on your profile like so: http://forum.pressxo....php?showuser=2 And/or I could make a Gallery for you to upload pictures of yourself too, which would make a singular place (and you can embed those images in the thread/profile too) (I could maybe do with a major revamp of the Gallery actually.) As of the major update a couple months ago avatars on profile and on forum threads are the same.
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Well bum. Got WKC II on my rental list, WKCII having WKC I too. Turns out when you rent: it doesn't. Fuck.
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IE9? Yeah after IE7 came out and they're was a large chunk of "hey MS, maybe you should update your browser more often than once a decade", they really moved on. IE10 Metro is even more departed from the old days.
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Bit of a flaw for a browser that boasts massive extensions support to have it cause memory issues no? It causes no issue for Chrome and I have much more extensions installed as it's my main browser. Also you just kinda made a chrome only link. Opening that link in Firefox would require some ye old new tab, copy, paste instead of "right click - go to" The RAM n boot up tests are mostly useless anyway (unless for each test they're doing a complete re-install of Windows too but I doubt that). Windows as of Vista onwards has had pre-caching n new RAM usage. For example if I was to do a boot up time test Chrome would smoke all other browsers just because it's pre-cached. If Chrome was to act the same way with RAM as FF then I'd be bogged down by it taking up GBs of RAM (I rarely close Chrome) And as usual it still smokes all other browsers when it comes to javascript which is one of the major areas where it counts. The reason for the major difference between Firefox and Chrome is because FF is years of code built upon an old abandoned web browser. Whereas Chrome has been built from the ground up as a web platform. Firefox is built for an age where you'd browse geocities, Chrome is built for an age where you use actual OS-like applications in the browser. Hence the javascript boost, NaCl, Dart, Web Store, ChromeOS. Whereas Mozilla has an ever growing list of abandoned Labs projects (even the ones not listed as inactive haven't been touched for over a year). (Also you don't need to edit the UI to get your extensions to show up too, real fucking user friendly there mozilla)
