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Everything posted by excel_excel
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Not true at all, at least when talking about their consoles. The Gamecube had a price drop to $150 from $200 a year after its release, and then down to $100 the year after that. The 3DS price drop is also still fresh. If the Wii U doesn't do well, they'll drop the price. I think personally its in a better position to do well sales wise than the Gamecube was, at least. New Super Mario Bros is quite the monster.
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Excessive, early and excessively early DLC
excel_excel replied to peteer01's topic in General Gaming Chat
That's actually kind of a nice bonus, as the game itself has a full amount of puzzles equal to the other games without the daily puzzles. Also the 3DS is a lot easier to hook up to routers than the DS was Dean, none of that crappy only WEP only stuff. -
Damn it I missed the amazon £200 price. To be honest, the Wii not playing discs is a reason for me to upgrade, I still have at least nine Wii games I play and have yet to finish. Bloody hell, 200 quid would have been the BEST. Gerbil: All DLC being 10% off is fantastic.
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Rayman Legends and New Super Mario Bros are launch games!
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ah yeah I get you. It does seem a bit too focused on that side of things, but I don't mind, used to it being that way on a Nintendo console. The Lego City: Undercover trailer made me laugh, this looks awesome. Loads of other trailers on that Nintendo channel too. Its a better launch line up then I was expecting but right now I can't say there's any complete and utter killer apps, like a 3D Mario or Metroid sequel. Some nice Eshop releases there.
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What about Rayman Legends and ZombiU and The Wonderful 101 and Lego City Undercover? They look pretty nice all things considered. Seems some stores are pegging the UK price for the premium model at about £250. Its a better launch line up then I was expecting, and Bayonetta 2 and Monster Hunter 3G are pretty surprising releasing in the launch window.
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There's going to be a Black Wii U ZombiU bundle available at launch. Rayman Legends and ZombiU are launch titles as well, that's promising.
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From IGN Anyway, I'd buy Nintendo Land, if its a great mini game collection and cheaper than other titles. I guess this means the Europe price will be €300 and €350. I can't seem to find if Nintendo Network Premium will be in the Western Deluxe set though.
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I think they mean a lot more open, rather then being just bigger dungeons.
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Zelda Wii U, the most expensive production they've ever done? Dungeons bigger than Hyrule Field? Yes please.
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Excessive, early and excessively early DLC
excel_excel replied to peteer01's topic in General Gaming Chat
Yeah, that's something Namco Bandai have done before with the Naruto and Dragon Ball Z fighting games as well. They released weekly free 'DLC' packs that were just keys unlocking characters and costumes on the disc. I guess it promotes consumer good will 'look we are releasing this for free' but its still a shady practice. At least its not being charged for though like Capcom does. -
Just bought on Green Man Gaming for €3.75. THREE, FUCKING SEVENTY FIVE. C'mon. That's too good to pass up on.
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Tekken Tag Tournament 2 and Dead or Alive 5 are both releasing this month. WHICH DO YOU CHOOSE?
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DOA. Something about fighting as a female in that series makes me feel special.
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I stopped Tekken after 3, so I'm way out of the loop on it. I've always liked DoA (well, I beat DoA... I liked 2 a lot) but Dimensions was sort of a reanimated corpse on easy mode. I'm not expecting anything good to come of the gameplay in DoA 5. FWIW I'm not at all onboard with what they did to the faces either. Straight down the uncanny valley.
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Difficulty Levels in Games
excel_excel replied to Waldorf and Statler's topic in General Gaming Chat
demeaned the player? It made you look FABULOUS! -
Difficulty Levels in Games
excel_excel replied to Waldorf and Statler's topic in General Gaming Chat
Its because these elitists think that they are 'special' for playing and beating Dark/Demon's Souls, they somehow think that being able to handle such an experience makes them better than everyone else. Seriously. There's more to the Souls games then their difficulty, there's the fantastic art design and environments, the sound, the combat, the atmosphere. Now there is an arguement to be made that the difficultly ties into everything else in the game, like the general theme of being undead and all that, but a simple difficultly option wouldn't hurt at all. And its not like its something that would require a drastic reworking of the game or make the actual regular difficultly easier. Maybe halve damage or something similar in easy mode. Just a mode that affords people to make a few more mistakes. Jesus some of the arguements against an easy mode hurt my brain. it becomes the DEFAULT difficultly? You name it easy and normal mode...normal. And notice the criticizing other games as being 'lesser' experiences. No doubt people bring up Call of Duty too because that has difficultly options, ooohhh what a convincing arguement! -
It's easier to pirate on a DS than a PSP though. Installing CFW is a much more involved process than putting some files onto a microSD card and loading them into a R4. How do we know the lack of sales isn't because a perceived lack of value? Many games on the PSP from the get go just haven't been marketed at westerners. When it didn't get traction that became even more true. I'm not saying that piracy isn't part of the reason, but I don't think it's the reason for low software sales. Hell, we could even try and make a correlation between people who are into Japanese-style games being more adept at installing CFW (with there being a culture around it), vs casual users who had PSPs but barely bought games for them due to lack of interest. There's all sorts of fun unprovable stuff going on here. I just told you how simple it is. Its simpler than buying an R4 because with the PSP you don't even have to buy one. http://wololo.net/in...fw-on-a-psp-go/ Read that. Its as simple as transferring a file to your PSP and running it. What about the other models? The PSP Go was the least popular model last time I checked, and the other models required much more extensive methods of modding. It is literally the exact same procedure for every iteration of the PSP. http://wololo.net/cfw4dummies/
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It's easier to pirate on a DS than a PSP though. Installing CFW is a much more involved process than putting some files onto a microSD card and loading them into a R4. How do we know the lack of sales isn't because a perceived lack of value? Many games on the PSP from the get go just haven't been marketed at westerners. When it didn't get traction that became even more true. I'm not saying that piracy isn't part of the reason, but I don't think it's the reason for low software sales. Hell, we could even try and make a correlation between people who are into Japanese-style games being more adept at installing CFW (with there being a culture around it), vs casual users who had PSPs but barely bought games for them due to lack of interest. There's all sorts of fun unprovable stuff going on here. I just told you how simple it is. Its simpler than buying an R4 because with the PSP you don't even have to buy one. http://wololo.net/installing-pro-cfw-on-a-psp-go/ Read that. Its as simple as transferring a file to your PSP and running it.
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You're absolutely right, it is hard to point out the impact piracy would have, but the easier it is, the more people will do it. Its worth pointing out that those games Dissidia and Phantasy Star Portable 2 both had demos available, so even the 'downloaded to try' excuse can't be made.
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What numbers could we say? the abysmal software sale numbers in the West? I mean there's a variety of different factors of course but there's no doubt piracy played some role, you know that. Ok did some searching. Here's a Siliconera article with some handy graphs, comparing piracy on the DS and PSP. http://www.siliconer...ed-in-pictures/ not to mention just how easy it install custom firmware on a PSP. Just looked up and its easier then ever these days. You download the latest 6.60 Sony firmware for your PSP, transfer the custom firmware programme into the PSP, it shows up as a programme in the PSP and you run it. Job done.
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What are you trying to say? The PSP was the first ever handheld to actually compete with Nintendo. Selling 70 million units isn't exactly a failure. The software numbers were a major problem, especially in the West. You can't deny that. As far as it being a 'good thing'. I mean having PSP games that you can't buy on the PSN store like Crisis Core is cool I guess, but c'mon. Piracy will be its main use, regardless of how its intended to be used.
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They said it, but you'd think a lot more of Sony's own PS3 titles would use it. http://www.eurogamer.net/articles/2012-09-06-hacker-discovers-playstation-vita-exploit-starts-work-on-homebrew-loader-report PS Vita homebrew is being worked on by someone. I presume its a plug Sony will soon block with firmware but its not a good thing to be around this early in its lifespan, even though there are obvious benefits to it.
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Yeah good picks from Saturnine, add these too! The World Ends With You (Once you get the hang of the battle system, its fantastic) Professor Layton series (Just brilliant, polished presentation, great puzzles, charming storyline) Pokemon Black & White (best the series has been since Gold & Silver) Shin Megami Tensei: Devil Survivor (a SRPG with a fantastic story) Shin Megami Tensei: Strange Journey (First person dungeon crawler with Pokemon mechanics basically. Really dark story at times, good stuff) Final Fantasy IV (Good remake of IV) Advance Wars DS (there's two of them, both are great but the latest one Days or Ruin/Dark Conflict is brilliant. Addictive is what this is) Hotel Dusk: Room 215 (This is fantastic. The animation of the sprites is sublime, and the story and characters are gripping.) Mario & Luigi: Bowser's Inside Story (Loved this one. The amount of fun it has with the Mario world and character is great and its genuinely funny in places. Really fun battle system too) Solotarobo: Red The Hunter (Really high production values in this JRPG with an interesting story and an action based battle system with its mech)
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Well when you say upscale, it may just do that. What it won't be doing is rendering those games at a HD resolution, that's clear, it would present way too many problems getting all those games to render at that resolution without problems or glitches occuring. The PS3 BC didn't render games at a higher resolution, didn't see anyone complaining.
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I don't know how that amounts to 90% of the DS library having forced touch screen controls or Wii motion controls being forced on every game. Even in NSMB Wii that shake barely played a factor for most of the time. And Twilight Princess at least had decent aiming controls and you had its Gamecube version if you really wanted regular gamepad controls. I'd wager its not up to Besthesda to do remote play with the Vita. With the homebrew a while back, any PS3 game could be played on the Vita, so its up to Sony to patch it in.
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That's not true at all about the DS at any rate, and the Wii in its later years. Mario Kart DS and Super Mario Bros DS had no touch screen controls, heck most of Nintendo's games of their traditional franchises had no forced touch screen controls, like Advance Wars and Fire Emblem and a lot more. Its nice to see the Vita remote play for the God of War and Ico & SOTC PS3 versions, but having actual proper PS3 games streaming to it would be a lot more impressive. Dark Souls and other PS3 titles streamed to Vita would be suhhhhweeettt.