Jump to content

Mister Jack

Members
  • Posts

    8,692
  • Joined

  • Last visited

  • Days Won

    561

Everything posted by Mister Jack

  1. Aw fuck, I had this really long post written out with my thoughts on the movie but then I accidentally backed out and lost it all. I don't feel like doing it all over so I'll just give the short version here.
  2. Spent 10 dollars on the current Humble Bundle, which gets me a crapload of old SNK arcade games. Not a bad deal.
  3. If anyone else was making this Turtles movie, I might be excited for it because I grew up with the turtles and on paper it seems like this movie has a lot to like about it. Let's be honest, though. Bay is going to fuck it up just like the first one (yeah, I know Bay isn't the director but come on, his stink is all over it).
  4. My laptop's trackpad buttons don't work as well as they used to and I don't want to use a wired mouse with a laptop so I picked this up for 20 bucks, which was a pretty good deal as it usually costs 40. It's comfortable, the dongle is tiny and unobtrusive, and it has extra buttons that I like to use for navigating webpages. Not too shabby.
  5. Metal Gear was unfinished and Konami has been fucking it up with terrible patches recently, so that's out of the running for me. I haven't played Witcher 3, so I voted Fallout.
  6. You could start a harem if you want and nobody would care. Go ahead and put your dirty radioactive dick in as many women, men, ghouls, or synths as you like. You sinner.
  7. You are my role model! Any tips for the benevolent leader trophy?? Benevolent Leader is not only a pain, but it's also hindered by a glitch which I will explain further down. You're going to want to follow these instructions pretty much to the letter. Firstly, you'll need a crapload of building material and about 9000 caps. Depending on your perks, you may not need that many caps, but that's about the number I spent. Anyway, here's my advice: 1) Pick a small, empty settlement. I used the Red Rocket station but I imagine most of them should work. DO NOT USE SANCTUARY. The reason is because Sanctuary is full of NPCs that you cannot move or even properly assign to jobs. They're essentially dead weight and will make the trophy that much harder to get. 2) Once you're picked your settlement, build five surgery centers. These buildings raise happiness more than any other kind of shop. Build seven beds indoors next, one of which will be yours. 3) Plant six mutfruit bushes. This might work with another vegetable, but I was using mutfruit. Build three water pumps too. 4) Build enough turrets to raise your defense rating to about 60 or so. I was at 64 but I don't think you need to be that precise. 5) Once you have the setup done, either build and activate a recruitment beacon or send over six settlers from someplace else. Get yourself EXACTLY six, not one more or less, and do not use any companions or special NPCs to populate your settlement. Their behavior is too unpredictable. You want six normal, generic settler NPCs. If you use the beacon, remember to turn it off after you have six. I recommend saving your game once the setup's complete because if you get glitched you don't want to do it all over again. 6) Assign one settler to one of your mutfruit plants (he'll do the others on his own) and the other five settlers to your five surgery centers. 7) DO NOT LEAVE THE SETTLEMENT. At the time I write this, there is a glitch where if you leave, the game can randomly decide that food and water are at zero and cause happiness to drop like a rock. This can only happen if you leave the settlement, though, so stay put. 8) Now you need to get your settlement size up to large. The easiest (and best) way to do this is to put decorative paintings of puppies and kittens on EVERY surface you can possibly get them on. Each painting not only increases happiness, but also slightly increases the size of your settlement. I used the puppy and kittens paintings because they were the smallest and I could hang up more of them. Seriously, I cannot stress this part enough. Put paintings on top of other paintings if you have to. Put them on the outside, the inside, on everything you can possibly get them on. By the time I finished I had probably over 100 paintings up, and the only reason I didn't put more was because I ran out of space. Keep doing this until the green bar turns yellow. That's the signal that your settlement size has gone from small to large. 9) Now you wait, and you're gonna be doing a lot of waiting. I've heard that it speeds things up to sleep for 48 hours in the seventh bed every time the happiness number goes up. I don't know if that's true or not, but that's what I did. Once you get up to about 90 happiness or so, it's going to take a LONG time to get up to 100. In fact, you might even want to just let the game sit and go do something else for a while. I came back every so often and quicksaved it when the number went up. I left it running for probably four hours or so, but the trophy did eventually pop up on my screen. Good luck.
  8. Platinum achieved! Bring on the season pass!
  9. Come on, eleven guns? In a game based on custom loadouts (which it previously wasn't)? How can anyone possibly feel like that is acceptable? Especially when most of them feel the exact same. I know it's about laser blasters and it can be hard to make those feel different, but in that case they shouldn't have even bothered with loadouts at all. They should have just had classes like Battlefront 2...or hell, even Battlefield. It's not like DICE doesn't know how class based shooters work. They practically invented the genre. Why throw it away now? The piss poor options to personalize your unit just goes to show that it shouldn't have been the focus in the first place. Also, pretty much every card except the jet pack is lame.
  10. I honestly can't justify paying more than 20 dollars for this game in its current state. Aside from the graphics and sound, everything is a joke. Balance, progression, content, game types, customization, it all just flat out sucks. It really breaks my heart that this game is so bad. I loved the last one.
  11. I think I'm going to 100% this game's trophy list. I already got the hardest one (Benevolent Leader) and the rest don't look too bad. Just have to do a second playthrough with different paths.
  12. S6 is pretty solid. I'm happy with mine. I just hope you didn't fall for that edge crap.
  13. Is that a typo? You START in the NW part of the map. The Well Rested perk is now related to sleeping in beds that you own, whether it's a settlement or a house that you claimed. It might work anywhere if you sleep the full 8+ hours, but I never bothered.
  14. PSN Black Friday sale, baby! If you buy anything off of PSN today, use the code Fh24p5bdr6 for an extra 10% discount!
  15. I got Dishonored: Definitive Edition for 15 bucks as a Black Friday deal. Normally I would not have bothered because only tool boxes go shopping on Thanksgiving but I already had to be out anyway and I figured I might as well make the most of it.
  16. This might not be news to some of you, but the first episode of Resident Evil Revelations 2 is now a free download for PS4 owners. It might be free for PS3 owners too, but I didn't check.
  17. Alright, I've run into several more glitches. I'm going to outline them here. 1) I had a companion go from follow mode back to passive mode without me telling her to. This would be a minor annoyance except I couldn't re-recruit her, which meant I couldn't trade with her either to get my items back. Fortunately this seemed to fix itself after I fast-traveled to another area. It's only happened to me once so far, but it had me scared for a minute. 2) I was given a mission to clear out some feral ghouls from a settlement so it could be used. However, I had already cleared it out previously and when I went there to do it again there were settlers but no ghouls. I tried to talk to the settlers to turn in the mission but all it does is open up the trading window. Thus, I have a quest I will never be able to finish, at least not unless it gets patched. 3) This is a big one and a major problem. When an NPC is linked to multiple quests, sometimes it won't let me turn in one quest without doing the other first. Let me explain. I had a Brotherhood of Steel quest that required me to turn an item in to a specific NPC, but another BoS quest required me to talk to that NPC to advance the story. I talked to them to advance the story, but I can't turn in the item because when I talk to them again all they say is "You need to go to X to do Y," which is in reference to the story quest. Normally I would just go do the story quest and then turn in the item after I get it out of the way, but I didn't want to do that because the mission I had to complete would initiate a point of no return for other factions that I didn't want to do. tl;dr version: Story missions override side missions when the same NPC is involved in both. It should be the other way around. edit: Bonus glitch I forgot about: A certain follower, let's just call her "Jane" to avoid spoilers, refuses to stay in Sanctuary when I send her there. If I want her to rejoin me later, I have to go all the way back to the area where I originally recruited her and pick her up again. Even if I travel back to Sanctuary and tell her to "go back" to Sanctuary, she immediately takes off running for her origin point like her ass is on fire.
  18. People were complaining about the map size prior to release but it really doesn't feel that small to me. Even if it is smaller than the FO3 map (I don't feel like checking), it definitely feels like there's less empty space, so I'm fine with it. I mean, what's the value in empty space? Also I'm glad they got rid of that level scaling shit. I hated that in Fallout 3. Sure, it means that some areas are totally inaccessible to me until I bulk up, but isn't that the point of open-world RPGs? To get strong enough to see everything? Plus, sometimes I just want to feel like a superpowered badass and that's impossible in a game with level scaling.
  19. I was struggling in the beginning, though I think this might be because I didn't distribute my SPECIAL points as intelligently as I could have. I still wouldn't call it easy, but I have adjusted to the game's difficulty since then.
  20. GOH is right. They have to have ammo for anything that isn't their default. However, once they have a gun out they will at least pick up any ammo for it that they come across.
×
×
  • Create New...