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TheMightyEthan

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Everything posted by TheMightyEthan

  1. Did it finally implode? *Edit* - I say "finally" not because it seemed inevitable, but because it seemed like it was going strong for a really long time.
  2. Not a bad selection of games (except for Warfighter). It cracks me up that SimCity 4 is one of the options.
  3. George Takei posted this on Facebook: Captioned: A cat is a cat, so if there's a box...
  4. They ask the computer to compute the answer to the ultimate question of Life, the Universe and Everything, it comes back with 42, they say that makes no sense and ask what the question is, it says I don't know you'll have to build a better computer.
  5. I KNOW! It's the answer to Life, the Universe and Everything! Gah, get it right!
  6. Are you sure that's not an 80's metal band album cover?
  7. Damnit, I was gonna say that!
  8. StarCraft II: Heart of the Swarm campaign. Really enjoyed it.
  9. Yeah, I tend to take an approach like the US at the beginning of WWII: not much of a standing army, but if I get attacked my entire industrial machine switches to military production. It works better against computers than humans though.
  10. No, must have missed those.
  11. I was involved in one game that kinda petered out just cause it was taking so long.
  12. Wow, I hadn't realized that just last year they were saying it wouldn't be online-only. Kind of destroys the whole "it's been central to the game design from the beginning" argument.
  13. Epic pace is the way to go.
  14. Maybe I read too much into it, but it seemed to me like you were saying I believe all that stuff I said just because everyone else does.
  15. Man you really should. Gods & Kings is great.
  16. And if you're actually not an asshole you can go beyond assuming people are sheep just because they disagree with you.
  17. Starcraft 2: Heart of the Swarm. Goddamn I love Starcraft.
  18. I didn't watch that video (because it's 11 minutes long), but pretty much the only complains I've heard are 1) online-only, 2) bad pathfinding (which they claim to be working on), and 3) small city size. I mean, I've heard about some other problems with the simulation, but they all seem to stem out of the bad pathfinding (all emergency services responding to the same emergency, all sims in a neighborhood walking to the same job, etc).
  19. So EA removed the discussion about the offline mode from their forums, because it's a "hack", not a "mod". Thing is, for it to be a "hack" don't they have to admit that the online requirement is a security measure rather than a game design decision, thus torpedoing their entire approach to the subject so far?
  20. lol, okay, I think we're talking past each other. I said if your character had a skill for Spanish it would make sense that the higher the skill the better the translation, but I didn't necessarily mean that your character should have a skill for Spanish. Although upgraded translators giving better translations makes sense too. Online translators now are a hell of a lot better than they were 10 years ago.
  21. But there are plenty of things my characters do/know in RPGs that I can't/don't. Like magic, alchemy, whatever. That's the whole point of a skill system.
  22. Part of the problem I thought with the Native American dialog in AC3 was that it always took the actors 10 times as long to say the line as it took me to read it, so I would read the line and then have to sit there waiting while they spoke a language that sounded like gibberish to me. I like that idea for when you're using a translator device, but if your character actually had a skill for "Spanish" or whatever it would make sense that the translation gets better as the skill rises.
  23. They said that this is not that expansion (Enter the Dominatrix), this is it's own thing, though some aspects of EtD were incorporated into it. They said EtD is going to be released as DLC for this game.
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