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Everything posted by TheMightyEthan
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I don't like selling games, I'll only do it if I don't like the game. Also my console backlog is only 2 games atm, and one is a DD game (free Infamous after Sony's PSN hack last year). The rest are all PC, most are Steam purchases.
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lol, ordinarily I would have been jumping on news of a new Zelda game, but I don't own a 3DS and don't expect that to change any time soon.
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But why does cost of development have anything at all to do with it? Sure cost of development sets a minimum price below which it's impossible to make a profit, but aside from that why does any factor other than how much you're going to get out of it matter to you at all? Also, there is a HUGE difference between "a 2D, sprite-based game" and "a game with SNES graphics." This game is 2D and sprite-based: Does that look like SNES to you?
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I'm never going to get through my backlog.
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I totally agree that there should be more price points in games besides the $15-20 range and then a jump to $60 (I know there are a few games that release between those prices, but they're few and far between; also talking about home consoles here, I know mobile games are cheaper, but the principle is the same). That said, whether a game uses 2D or 3D graphics should not be the determining factor. How a game looks could certainly be a factor in how much it's worth to you, but making it the be all and end all is just silly.
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Maybe this is an English v. English thing, but at least in common usage over here "censor" doesn't mean "totally ban", it just means ban or edit in a given context. Movies will be censored when they air on TV, but you can still get the unedited version on DVD.
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Oh yeah, I meant games published by Nintendo. Their third party games are just like any other system.
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Usually (past 2 generations, before that I was at the mercy of my parents) I buy one console, and then will get other consoles after a few years when they've dropped in price. We'll see how that pattern holds up now that I'm no longer a student and have way more disposable income, I could see myself caving and just buying both the PS4 and 720 at launch. WiiU I'll wait until either the first Zelda or maybe a Mario game if people act like it's the best thing ever.
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Yeah, I'd go with Gamestop for that same reason, but they don't offer release date delivery at all, or free delivery either. I'm not paying $5 to get it 4 days later than Amazon would get it to me for $1.
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I was watching that going there's no fucking way this is real, it's got to be a joke... It's fucking real.
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cen·sor·ship/ˈsensərˌSHip/ Noun: The practice of officially examining books, movies, etc., and suppressing unacceptable parts. It is censorship. Whether that censorship is bad is an entirely different question...
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Yeah with collector's editions you're taking a gamble, cause sometimes they'll drop in price really fast but other times they're impossible to find. As far as The Darkness 2, it came out like 2 months ago, give it some time. Re: game numbers, I don't usually sell games, but I have sold a few. PS3's the weakest because I will almost always get a game on 360 or PC instead if I can. PC's the preferred system, and God only knows how many retail games I have for it, but I don't think that's fair since that counts games from like the 90's.
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But my point is that I would buy more Nintendo games if they would actually drop in price eventually. It's not an issue of not having enough money to spread around on various games, it's an issue of whether this game is worth this price. As far as PS360 retail games go, I've got 14 PS3 games and 41 360 games atm, and that's with me having bought 6 PS3 games in the last 2 months and only 2 360 games in the last 6 months.
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@TCP: It's meaningless to use new game prices because as we all know they're pegged at certain amounts regardless of value. Though personally I do buy games at different prices based on my perception of their value, and as I understand it most others do to (waiting for the price to drop, buying used, etc). I did oversimplify when I said content should determine price, but at least for me content and gameplay are the biggest factors in determining how much I'll pay for a game. Anyway, while doing a game in 3D will have higher dev costs than doing the same game in 2D sprites, that's not the only determiner of the cost of development, the rest of the content contributes as well. It's not even necessarily the largest cost, though in some games it certainly is. I doubt Zelda games are among those where the 3D graphics/models are the highest cost. Ultimately though the price isn't determined by cost to develop, it's determined by the value consumers perceive it to have. Braid, Limbo, Bastion, etc weren't low price because they were cheap to develop, they were low price because they didn't think they could get away with charging more for it. Granted if you know you're not going to be able to charge much for your game you're going to try harder to keep production costs down so you can still make a profit at that lower price, but I guarantee they would have sold any of those games for $60 if they thought people would buy them at that price.
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Every game I own on Wii is a Nintendo game.
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You're 198 in on one playthrough? Jesus. I only got 75 out of mine. Granted I will do more playthroughs at some point.
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Art style should not determine price-point, content of the game should. If there's enough game there to justify the price it shouldn't matter whether it's 2D sprites or 3D models.
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Haha, you don't need to make another Joker picture for me. If you decided to make another Joker picture just cause you wanted to though, I would not be opposed to you sending it to me. You can just e-mail the file to me on the e-mail on my profile. Thanks.
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MS would own more if they didn't keep closing them.
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I never understood what people had against this one. I loved it, particularly the multiplayer. The only consistent complaint I've heard about it was how much the execution moves left you vulnerable. The solution to which is to not use the execution moves too often. I'm not much of a multiplayer guy unless I'm playing with people I actually know, and the campaign just felt all kinds of shoddy. From what I did play of the multiplayer it was fun, but nothing to write home about.
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Borderlands was okay. A big part of the problem for me was that by the time I played it everyone else was done with it so I played alone.
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Oh jeez, I'd heard of Gearbox but didn't really have them associated in my mind with any specific games. Just looked them up and that's not the best pedigree...
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Nintendo prices never come down.
